type
177
- Forbidden Island, adventure ... if you dare, game by Matt Leacock, illustrations by C.B. Canga
- Memory kit, spring
- Botley the coding robot
- Dimmable anti-glare LED magnifier
- Carcassonne, Klaus-Jürgen Wrede
- iKnow, Tactic Games US
- Busy airport
- Butterflies
- Dixit, designer, Jean-Louis Roubira
- Orion StarBlast 4.5" telescope
- Risk, the game of global domination
- Adorable pandaring, by Chris Cieslik
- Gift of the sun, A tale from South Africa, Dianne Stewart ; pictures by Jude Daly
- Pamphlets and miscellaneous materials
- Five crowns, the five suited card game
- Star Flex creative connecting construction kit
- Sony cassette tape recorder
- Anomia, where common knowledge becomes uncommonly fun
- Backyard domino set
- Scattergories
- Splendor, Marc Andre
- Zoomy digital microscope
- Dominion, seaside, Donald X. Vaccarino
- Giant Jenga
- Collapsible Cornhole game
- Spanish bingo!
- Race to the treasure, board game
- Monopoly:, Disney animation
- Black sheep, game design by Reiner Knizia
- Home theater projector
- Cards against humanity [game], a party game for horrible people
- 1-2-3 build it, car-plane-boat
- Micro USB Cord for Wonderbooks
- Ship of treasures
- Butter Churn. [realia]
- Unstable unicorns, [created by Ramy Badie]
- Apples to apples, the game of hilarious comparisons!, original concept and prototype, Matthew Kirby ; lead game designer, Mark Alan Osterhaus ; game play design team, Ellen Winter [and others]
- Dance studio
- Badminton set
- Memory kit, winter
- Scrabble crossword game, Hasbro Gaming
- Cosmic encounter, a game by Bill Eberle, Jack Kittredge, Peter Olotka, and Bill Norton
- D & D starter set
- Gubs, a game of wit and luck, Game by Cole & Alex Medeiros ; illustration by Israel Woolfolk
- Farkle, the classic dice-rolling, risk-taking game
- Knight's castle floor puzzle
- Koalas in the jungle
- Lost cities, the original card game
- Star wars, Outer Rim, game design by Corey Konieczka with Toni Fanchi
- Blank slate, the game where ___ minds think alike